@interface VIBitVector : NSObject { char *_data; unsigned long long _numberOfBytes; unsigned long long _bitShift; } @property (readonly) unsigned long long numberOfBits; - (void)dealloc; - (id)initWithData:(id)a0; - (id)data; - (BOOL)checkAtIndex:(unsigned long long)a0; - (void)clearAtIndex:(unsigned long long)a0; - (id)initWithNumberOfBits:(unsigned long long)a0; - (void)setAtIndex:(unsigned long long)a0; @end