@interface VNDetectedPoint : VNPoint { float _confidence; } @property (readonly) float confidence; + (BOOL)supportsSecureCoding; - (unsigned long long)hash; - (void)encodeWithCoder:(id)a0; - (BOOL)isEqual:(id)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithLocation:(struct CGPoint { double x0; double x1; })a0 confidence:(float)a1; - (id)transformedWith:(struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; })a0; @end