@class UIBezierPath; @interface _UITileLayer : CALayer { UIBezierPath *maskPath; _Atomic BOOL pendingDeferredOffscreenSetNeedsDisplay; } - (void)setNeedsDisplay; - (void)drawInContext:(struct CGContext { } *)a0; - (void).cxx_destruct; - (id)actionForKey:(id)a0; @end