@class NSString, UISSlotStyle; @protocol _UISlotViewContentDelegate, UISSlotAnyContent; @interface _UISlotView : UIView { NSString *_localization; id /* block */ _slotStyleResolver; id /* block */ _slotAnyContentProvider; id<_UISlotViewContentDelegate> _contentDelegate; UISSlotStyle *_currentSlotStyle; struct CGSize { double width; double height; } _intrinsicContentSize; id<UISSlotAnyContent> _slotContent; unsigned long long _currentGeneration; } @property (copy, nonatomic, setter=_setSlotAnyContentProvider:) id /* block */ _slotAnyContentProvider; @property (copy, nonatomic, setter=_setSlotStyleResolver:) id /* block */ _slotStyleResolver; @property (weak, nonatomic, setter=_setContentDelegate:) id<_UISlotViewContentDelegate> _contentDelegate; + (BOOL)accessInstanceVariablesDirectly; - (id)init; - (void)dealloc; - (void)displayLayer:(id)a0; - (void)traitCollectionDidChange:(id)a0; - (struct CGSize { double x0; double x1; })intrinsicContentSize; - (void)tintColorDidChange; - (void)_updateContent; - (void).cxx_destruct; - (void)_overlayView:(id)a0 centerInView:(id)a1; - (void)_slotStyleDidChange:(id)a0; @end