@class _UIShapeView, UIColor, UIBezierPath; @interface _UIPlatterShadowView : UIView @property (readonly, nonatomic) _UIShapeView *shadowMaskView; @property (nonatomic) BOOL punchOut; @property (retain, nonatomic) UIColor *shadowColor; @property (nonatomic) double shadowOpacity; @property (nonatomic) struct CGSize { double x0; double x1; } shadowOffset; @property (nonatomic) double shadowRadius; @property (retain, nonatomic) UIBezierPath *shadowPath; - (BOOL)_shouldAnimatePropertyWithKey:(id)a0; - (void).cxx_destruct; - (id)initWithShadowPath:(id)a0; @end