@class NSTimer, NSMutableArray, NSString; @interface _UIFeedbackPattern : _UIFeedback <_UIFeedbackDiscretePlayable, _UIFeedbackContinuousPlayable> { BOOL _canReuseCoreHapticsPlayer; } @property (retain, nonatomic) NSMutableArray *feedbacks; @property (readonly, nonatomic) BOOL isRepeating; @property (retain, nonatomic) NSTimer *repeatTimer; @property (readonly, nonatomic, getter=isHighPriority) BOOL highPriority; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (nonatomic) double duration; @property (readonly, nonatomic, getter=isPlaying) BOOL playing; + (BOOL)supportsSecureCoding; + (id)type; + (id)feedbackPattern; + (Class)_parametersClass; - (void)play; - (void)setPosition:(float)a0; - (BOOL)canReuseCoreHapticsPlayer; - (void)stop; - (id)_playableProtocol; - (void).cxx_destruct; - (id)initWithDictionaryRepresentation:(id)a0; - (id)dictionaryRepresentation; - (id)_debugDictionary; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (unsigned long long)_effectivePlayableFeedbackTypes; - (id)_allEventTypes; - (id)_allSystemSoundIDs; - (id)_individualFeedbacks; - (void)_playPattern; - (void)addFeedback:(id)a0 atTime:(double)a1; - (void)setCanReuseCoreHapticsPlayer:(BOOL)a0; @end