@interface UIWindowSceneGeometry : NSObject <NSCopying> @property (nonatomic, setter=_setSystemFrame:) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } systemFrame; @property (nonatomic, setter=_setInterfaceOrientation:) long long interfaceOrientation; @property (readonly, nonatomic) struct CGSize { double width; double height; } minimumSize; @property (readonly, nonatomic) struct CGSize { double width; double height; } maximumSize; @property (readonly, nonatomic) long long resizingRestrictions; + (id)_calculateEffectiveGeometryForWindowScene:(id)a0; - (id)_init; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end