@class UIImage; @interface UIShadowView : UIView { UIImage *_image; } + (id)topShadowImage; + (id)bottomShadowImage; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)drawRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)setShadowImage:(id)a0 forEdge:(unsigned long long)a1 inside:(BOOL)a2; @end