@class NSString, BSCornerRadiusConfiguration, FBSDisplayConfiguration, NSSet, NSNumber; @protocol BSXPCSecureCoding, _UIDisplayInfoShape, BSInterfaceOrientationMapResolving; @interface UIApplicationSceneSettings : FBSSceneSettings <_UIDisplayInfoProviding, UIApplicationSceneSettings> @property (readonly, nonatomic) FBSDisplayConfiguration *displayConfiguration; @property (readonly, nonatomic) unsigned long long artworkSubtype; @property (readonly, nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } peripheryInsets; @property (readonly, nonatomic) double systemMinimumMargin; @property (readonly, nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsPortrait; @property (readonly, nonatomic) double homeAffordanceOverlayAllowance; @property (readonly, nonatomic) id<_UIDisplayInfoShape> exclusionArea; @property (readonly, nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsLandscapeLeft; @property (readonly, nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsPortraitUpsideDown; @property (readonly, nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsLandscapeRight; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (readonly, nonatomic) NSString *persistenceIdentifier; @property (readonly, nonatomic) BOOL underLock; @property (readonly, nonatomic) unsigned long long statusBarStyleOverridesToSuppress; @property (readonly, nonatomic) unsigned long long deactivationReasons; @property (readonly, nonatomic) long long userInterfaceStyle; @property (readonly, nonatomic) NSNumber *forcedStatusBarStyle; @property (readonly, nonatomic) BOOL forcedStatusBarForegroundTransparent; @property (readonly, nonatomic) BOOL deviceOrientationEventsEnabled; @property (readonly, nonatomic) BOOL canShowAlerts; @property (readonly, nonatomic) BOOL idleModeEnabled; @property (readonly, nonatomic) BOOL statusBarDisabled; @property (readonly, nonatomic) long long statusBarParts; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } statusBarAvoidanceFrame; @property (readonly, nonatomic) double statusBarHeight; @property (readonly, nonatomic) long long deviceOrientation; @property (readonly, nonatomic) BSCornerRadiusConfiguration *cornerRadiusConfiguration; @property (readonly, nonatomic) unsigned int hostContextIdentifierForSnapshotting; @property (readonly, nonatomic) unsigned long long scenePresenterRenderIdentifierForSnapshotting; @property (readonly, nonatomic) long long accessibilityContrast; @property (readonly, nonatomic) long long pointerLockStatus; @property (readonly, nonatomic) long long interfaceOrientationMode; @property (readonly, nonatomic) id<BSInterfaceOrientationMapResolving, BSXPCSecureCoding> interfaceOrientationMapResolver; @property (readonly, nonatomic) BOOL screenBoundsIgnoresSceneOrientation; @property (readonly, nonatomic) long long screenReferenceDisplayModeStatus; @property (readonly, nonatomic) BOOL enhancedWindowingEnabled; @property (readonly, nonatomic) unsigned long long hostReferenceAngleMode; @property (readonly, nonatomic) double angleFromHostReferenceUprightDirection; @property (readonly, nonatomic) NSSet *targetOfEventDeferringEnvironments; @property (readonly, nonatomic) BOOL _debugValidationOrientationMaskEnabled; @property (readonly, nonatomic) BOOL inLiveResize; @property (readonly, nonatomic) BOOL isCapturingContentForAdditionalRenderingDestination; - (id)keyDescriptionForSetting:(unsigned long long)a0; - (id)valueDescriptionForFlag:(long long)a0 object:(id)a1 ofSetting:(unsigned long long)a2; - (double)defaultStatusBarHeightForOrientation:(long long)a0; - (id)valueForKey:(id)a0; - (id)mutableCopyWithZone:(struct _NSZone { } *)a0; - (BOOL)_containsSetting:(long long)a0; - (BOOL)isUISubclass; @end