@class BLSBacklightSceneVisualState, BLSAlwaysOnFrameSpecifier, BLSBacklightChangeEvent; @interface BLSBacklightSceneUpdateContext : NSObject @property (readonly, nonatomic) BLSBacklightSceneVisualState *visualState; @property (readonly, nonatomic) BLSBacklightSceneVisualState *previousVisualState; @property (readonly, nonatomic) BLSAlwaysOnFrameSpecifier *frameSpecifier; @property (readonly, nonatomic, getter=isAnimated) BOOL animated; @property (readonly, nonatomic) BLSBacklightChangeEvent *triggerEvent; @property (readonly, nonatomic, getter=isTouchTargetable) BOOL touchTargetable; - (unsigned long long)hash; - (id)description; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)initWithVisualState:(id)a0 previousVisualState:(id)a1 frameSpecifier:(id)a2 animated:(BOOL)a3 triggerEvent:(id)a4 touchTargetable:(BOOL)a5; @end