@class NSString; @interface BMGameControllerEvent : BMEventBase <BMStoreData, BMProtoBufWrapper> @property (nonatomic) BOOL isControllerConnected; @property (nonatomic) unsigned long long numberOfControllersConnected; @property (readonly, nonatomic) unsigned int dataVersion; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)eventWithData:(id)a0 dataVersion:(unsigned int)a1; - (id)initWithIsControllerConnected:(BOOL)a0 numberOfControllersConnected:(unsigned long long)a1; - (id)initWithProto:(id)a0; - (id)encodeAsProto; - (id)proto; - (id)serialize; - (id)initWithProtoData:(id)a0; - (BOOL)isEqual:(id)a0; @end