@interface TeaUI.ShineView : TeaUI.MotionContainerView { void /* unknown type, empty encoding */ cornerRadius; void /* unknown type, empty encoding */ maskedCorners; void /* unknown type, empty encoding */ cornerCurve; void /* unknown type, empty encoding */ identifier; void /* unknown type, empty encoding */ imageView; void /* unknown type, empty encoding */ $__lazy_storage_$_shineMotionLayer; void /* unknown type, empty encoding */ shineImageRequest; void /* unknown type, empty encoding */ shineOptions; } - (void)layoutSubviews; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end