@class TUAnimationFloatFunction, CAMediaTimingFunction; @interface TUAnimationPointFunction : NSObject @property (retain, nonatomic) TUAnimationFloatFunction *xFunction; @property (retain, nonatomic) TUAnimationFloatFunction *yFunction; @property (retain, nonatomic) CAMediaTimingFunction *timingFunction; @property (nonatomic) struct CGPoint { double x; double y; } startValue; @property (nonatomic) struct CGPoint { double x; double y; } endValue; @property (nonatomic) double speed; - (void).cxx_destruct; - (void)_reloadFunctions; - (id)initWithTimingFunction:(id)a0 startRect:(struct CGPoint { double x0; double x1; })a1 endRect:(struct CGPoint { double x0; double x1; })a2 speed:(double)a3; - (struct CGPoint { double x0; double x1; })solveForTime:(double)a0; @end