@interface SKTransition : NSObject <NSCopying> { void *_skcTransitionNode; } @property (nonatomic) BOOL pausesIncomingScene; @property (nonatomic) BOOL pausesOutgoingScene; + (id)doorsCloseVerticalWithDuration:(double)a0; + (id)crossFadeWithDuration:(double)a0; + (id)doorsCloseHorizontalWithDuration:(double)a0; + (id)doorsOpenHorizontalWithDuration:(double)a0; + (id)doorsOpenVerticalWithDuration:(double)a0; + (id)doorwayWithDuration:(double)a0; + (id)fadeWithColor:(id)a0 duration:(double)a1; + (id)fadeWithDuration:(double)a0; + (id)flipHorizontalWithDuration:(double)a0; + (id)flipVerticalWithDuration:(double)a0; + (id)moveInDownWithDuration:(double)a0; + (id)moveInLeftWithDuration:(double)a0; + (id)moveInRightWithDuration:(double)a0; + (id)moveInUpWithDuration:(double)a0; + (id)moveInWithDirection:(long long)a0 duration:(double)a1; + (id)pushDownWithDuration:(double)a0; + (id)pushLeftWithDuration:(double)a0; + (id)pushRightWithDuration:(double)a0; + (id)pushUpWithDuration:(double)a0; + (id)pushWithDirection:(long long)a0 duration:(double)a1; + (id)revealDownWithDuration:(double)a0; + (id)revealLeftWithDuration:(double)a0; + (id)revealRightWithDuration:(double)a0; + (id)revealUpWithDuration:(double)a0; + (id)revealWithDirection:(long long)a0 duration:(double)a1; + (id)transitionWithCIFilter:(id)a0 duration:(double)a1; - (double)_duration; - (id)init; - (void)dealloc; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)_filter; - (void *)_backingNode; @end