@interface SKPhysicsJointPin : SKPhysicsJoint @property (readonly) struct CGPoint { double x; double y; } anchor; @property (nonatomic) BOOL shouldEnableLimits; @property (nonatomic) double lowerAngleLimit; @property (nonatomic) double upperAngleLimit; @property (nonatomic) double frictionTorque; @property (nonatomic) double rotationSpeed; + (id)allocWithZone:(struct _NSZone { } *)a0; + (BOOL)supportsSecureCoding; + (id)jointWithBodyA:(id)a0 bodyB:(id)a1 anchor:(struct CGPoint { double x0; double x1; })a2; @end