@class SKRange, SKNode; @interface SKDistanceConstraint : SKConstraint @property (copy) SKRange *distanceRange; @property (weak) SKNode *node; @property struct CGPoint { double x; double y; } point; + (BOOL)supportsSecureCoding; + (id)constraintWithNode:(id)a0 distanceRange:(id)a1; + (id)constraintWithPoint:(struct CGPoint { double x0; double x1; })a0 distanceRange:(id)a1; + (id)constraintWithPoint:(struct CGPoint { double x0; double x1; })a0 inNode:(id)a1 distanceRange:(id)a2; - (void)encodeWithCoder:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithPoint:(struct CGPoint { double x0; double x1; })a0 inNode:(id)a1 distanceRange:(id)a2; - (BOOL)isEqualToDistanceConstraint:(id)a0; @end