@interface SBFButton : UIButton - (void)_updateForStateChange; - (void)setHighlighted:(BOOL)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)setSelected:(BOOL)a0; - (BOOL)_drawingAsSelected; - (void)_touchUpInside; - (void)_updateSelected:(BOOL)a0 highlighted:(BOOL)a1; @end