@class FBSDisplayLayoutMonitor, BSTimer, RBSAssertion, NSHashTable, SPUIAppService, NSObject, RBSProcessHandle; @protocol OS_dispatch_queue, SPUISpotlightSceneManagerDelegate; @interface SPUISpotlightSceneManager : NSObject { SPUIAppService *_appService; } @property (retain) NSHashTable *managedScenes; @property (retain) NSHashTable *foregroundScenes; @property (retain) FBSDisplayLayoutMonitor *layoutMonitor; @property (retain) BSTimer *watchdogTimer; @property (retain) RBSProcessHandle *spotlightProcessHandle; @property (retain) RBSAssertion *initializationAssertions; @property (retain) RBSAssertion *backgroundingAssertions; @property (retain) NSObject<OS_dispatch_queue> *queue; @property (weak, nonatomic) id<SPUISpotlightSceneManagerDelegate> delegate; + (id)sharedManager; - (id)init; - (void)sceneWillBackground:(id)a0; - (void)launchSpotlightIfNeededWithForegroundPriority:(BOOL)a0; - (void)removeScene:(id)a0; - (void)sceneWillForeground:(id)a0; - (void).cxx_destruct; - (void)addScene:(id)a0; - (void)spendMoreTimeReleasingMemory; - (void)applyAssertionAsNeeded; @end