@interface CEKLightingCube : NSObject { void /* unknown type, empty encoding */ _world[8]; void /* unknown type, empty encoding */ _normals[6]; struct CGPoint { double x; double y; } _screen[8]; long long _points[8]; long long _planes[6]; } - (struct CGPath { } *)centerShadowPathWithSize:(struct CGSize { double x0; double x1; })a0 width:(double)a1; - (struct CGPath { } *)centerPathWithSize:(struct CGSize { double x0; double x1; })a0; - (id)initWithRotationAngle:(double)a0; - (double)intensityForPlane:(long long)a0; - (struct CGPath { } *)pathForOutlineWithSize:(struct CGSize { double x0; double x1; })a0 cornerRadius:(double)a1; - (struct CGPath { } *)pathForPlane:(long long)a0 size:(struct CGSize { double x0; double x1; })a1; - (void)points:(struct CGPoint { double x0; double x1; }[6] *)a0 forOutlineWithSize:(struct CGSize { double x0; double x1; })a1; - (void)points:(struct CGPoint { double x0; double x1; }[4] *)a0 forPlane:(long long)a1 size:(struct CGSize { double x0; double x1; })a2; @end