@class MUSizeLayoutInternal; @protocol MULayoutItem; @interface MUSizeLayout : MUConstraintLayout { MUSizeLayoutInternal *_internal; } @property (class, readonly, nonatomic) double useIntrinsicContentSize; @property (weak, nonatomic) id<MULayoutItem> item; @property (nonatomic) struct CGSize { double x0; double x1; } size; @property (nonatomic) float priority; - (id)initWithItem:(id)a0 size:(struct CGSize { double x0; double x1; })a1 priority:(float)a2; - (id)initWithItem:(id)a0 size:(struct CGSize { double x0; double x1; })a1; - (void).cxx_destruct; @end