@interface SleepHealthUI.SleepScheduleComponentsHeader : UIView { void /* unknown type, empty encoding */ model; void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeStackView; void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpStackView; void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeTitleLabel; void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpTitleLabel; void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeTimeLabel; void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpTimeLabel; void /* unknown type, empty encoding */ $__lazy_storage_$_bedtimeDayLabel; void /* unknown type, empty encoding */ $__lazy_storage_$_wakeUpDayLabel; void /* unknown type, empty encoding */ sizingTimeLabel; void /* unknown type, empty encoding */ isIn24HourTime; void /* unknown type, empty encoding */ $__lazy_storage_$_stackViewCenterConstraints; void /* unknown type, empty encoding */ $__lazy_storage_$_stackViewEdgeConstraints; void /* unknown type, empty encoding */ $__lazy_storage_$_timeLabelConstraints; } - (void)tintColorDidChange; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (id)accessibilityBedtimeTimeLabel; - (id)accessibilityWakeUpTimeLabel; @end