@class NSArray; @interface TSDGPUVoronoiTriangleData : NSObject { unsigned long long *_triangleIndexToCellIndexMappingTable; unsigned long long *_triangleIndexToCellTriangleIndexMappingTable; unsigned long long _triangleIndexToCellMappingTableCount; } @property (readonly, nonatomic) unsigned long long triangleCount; @property (readonly, nonatomic) NSArray *cells; @property (readonly, nonatomic) unsigned long long cellCount; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } bounds; - (void)dealloc; - (id)cellFromTriangleIndex:(unsigned long long)a0; - (unsigned long long)cellIndexFromTriangleIndex:(unsigned long long)a0; - (id)initWithPoints:(unsigned long long)a0 clippedToRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1 percentOfCellsToSplit:(double)a2 randomGenerator:(id)a3; - (void)p_setupDataWithPointCount:(unsigned long long)a0 clippedToRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1 percentOfCellsToSplit:(double)a2 randomGenerator:(id)a3; - (unsigned long long)triangleIndexInCellFromGlobalTriangleIndex:(unsigned long long)a0; @end