@class BSUIVibrancyConfiguration; @interface BSUIVibrancyView : UIView { struct { BOOL resolvedEffectType; BOOL effectFilterViews; } _needsUpdate; } @property (class, readonly, nonatomic) BOOL isDisabled; @property (copy, nonatomic) BSUIVibrancyConfiguration *configuration; - (void)_update; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)invalidateSubviews; - (void).cxx_destruct; - (void)updateFilters; - (void)layoutSubviews; - (void)_invalidateFilters; - (void)_updateFilterViewsIfNeeded; @end