@class NSData; @interface MotionEncoderWrapper : NSObject { int _componentsPerAttribute; int _attributeCount; int _intraFramePeriod; int _frameCount; unsigned char _quantization; void *encoder; unsigned long long encParametersLength; unsigned long long estimatedEncodedFrameSizeInBytes; NSData *_encoderParamsData; struct vector<unsigned char, std::allocator<unsigned char>> { char *__begin_; char *__end_; struct __compressed_pair<unsigned char *, std::allocator<unsigned char>> { char *__value_; } __end_cap_; } _bitstream; } - (void)dealloc; - (id).cxx_construct; - (void).cxx_destruct; - (id)encodeFrameInternal:(const int *)a0 type:(unsigned long long *)a1 encodeError:(unsigned long long *)a2; - (id)getEncoderParams; - (id)initWithAttributeCount:(unsigned int)a0 componentCount:(unsigned int)a1 quantization:(unsigned int)a2; @end