@interface MotionDecoderWrapper : NSObject { void *decoder; unsigned long long _attributeCount; unsigned long long _componentsPerAttribute; } - (void)dealloc; - (int)decodeFrameInternal:(id)a0 decodedFrame:(int *)a1 decodeError:(unsigned long long *)a2; - (int)getAttributeCount; - (int)getComponentPerAttributeCount; - (char *)getPointerToDataBuffer:(id)a0; - (id)initWithEncoderSeqParams:(id)a0; @end