@interface SeymourUI.UpNextQueueButton : UIButton { void /* unknown type, empty encoding */ prefersVisible; void /* unknown type, empty encoding */ styleProvider; void /* unknown type, empty encoding */ behaviors; void /* unknown type, empty encoding */ isBeyondScrollBoundary; void /* unknown type, empty encoding */ presenter; void /* unknown type, empty encoding */ queueCount; void /* unknown type, empty encoding */ visualEffectView; } - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)primaryActionTriggered:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; @end