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@interface SeymourUI.UpNextQueueButton : UIButton {
    void /* unknown type, empty encoding */ prefersVisible;
    void /* unknown type, empty encoding */ styleProvider;
    void /* unknown type, empty encoding */ behaviors;
    void /* unknown type, empty encoding */ isBeyondScrollBoundary;
    void /* unknown type, empty encoding */ presenter;
    void /* unknown type, empty encoding */ queueCount;
    void /* unknown type, empty encoding */ visualEffectView;
}

- (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0;
- (void)primaryActionTriggered:(id)a0;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;

@end