@class NSObject; @protocol OS_dispatch_queue, OS_xpc_object; @interface OS_remote_device : NSObject { char *device_name; char *device_alias; } @property (retain, nonatomic) NSObject<OS_dispatch_queue> *dq; @property (nonatomic) unsigned int state; @property (retain, nonatomic) NSObject<OS_xpc_object> *properties; @property (nonatomic) unsigned int type; @property (nonatomic) char *uuid; @property (nonatomic) unsigned long long device_id; @property (nonatomic) unsigned long long messaging_protocol_version; @property (retain, nonatomic) NSObject<OS_xpc_object> *connection; @property (copy, nonatomic) id /* block */ connected_callback; @property (retain, nonatomic) NSObject<OS_dispatch_queue> *connected_callback_queue; @property (retain, nonatomic) OS_remote_device *connected_callback_self_retain; @property (copy, nonatomic) id /* block */ disconnected_callback; @property (retain, nonatomic) NSObject<OS_dispatch_queue> *disconnected_callback_queue; @property (retain, nonatomic) OS_remote_device *disconnected_callback_self_retain; - (id)init; - (void)dealloc; - (void).cxx_destruct; @end