@interface _PXGAbsoluteSublayoutComposition : PXGSublayoutComposition { long long _sublayoutCount; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *_sublayoutFrames; double *_sublayoutZPositions; double *_sublayoutReferenceDepths; struct { struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x0; double x1; } *_sublayoutSpriteTransforms; } @property (nonatomic) struct CGSize { double width; double height; } contentSize; @property (nonatomic) BOOL shouldUpdateSublayoutsInStrictOrder; - (void)dealloc; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })contentBounds; - (void)setFrames:(const struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)insertRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a0; - (void)removeRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a0; - (void)setOrigins:(const struct CGPoint { double x0; double x1; } *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setReferenceDepths:(const double *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setSpriteTransforms:(const struct { struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } x0; double x1; } *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)setZPositions:(const double *)a0 forSublayoutsInRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1; - (void)updateEstimatedSublayoutGeometries; - (void)updateSublayoutGeometriesFromAnchorSublayoutIndex:(long long)a0 usingSublayoutUpdateBlock:(id /* block */)a1; @end