@class NSArray, NSDictionary, NSString; @interface PXGShaderFunction : NSObject <NSCopying> @property (class, readonly, nonatomic) NSArray *shaderFunctions; @property (class, readonly, nonatomic) NSDictionary *shaderFunctionByName; @property (readonly, copy, nonatomic) NSString *name; @property (readonly, copy, nonatomic) NSString *assignmentVariable; @property (readonly, nonatomic) BOOL isOpaque; - (unsigned long long)hash; - (id)description; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithName:(id)a0 assignmentVariable:(id)a1 isOpaque:(BOOL)a2; @end