@class NSMutableDictionary; @interface PXGLoadingStatusComponent : PXGComponent <PXGMutableLoadingStatusComponent> { NSMutableDictionary *_errorByEntity; } @property (readonly, nonatomic) const struct { unsigned char x0; } *states; @property (readonly, nonatomic) struct { unsigned char x0; } *mutableStates; + (BOOL)shouldDiffForChanges; + (unsigned long long)elementSize; - (void)performChanges:(id /* block */)a0; - (id)errorForEntity:(struct { unsigned int x0; })a0; - (id)initWithDataStore:(id)a0; - (void)setError:(id)a0 forEntity:(struct { unsigned int x0; })a1; - (struct { unsigned char x0; })stateForEntity:(struct { unsigned int x0; })a0; - (void)setState:(struct { unsigned char x0; })a0 forEntities:(const struct { unsigned int x0; } *)a1 count:(unsigned long long)a2; - (void).cxx_destruct; - (void)setState:(struct { unsigned char x0; })a0 forEntity:(struct { unsigned int x0; })a1; - (void)willDestroyEntities:(const struct { unsigned int x0; } *)a0 count:(long long)a1; @end