@class NSArray; @interface PKTransformStrokesAnimation : NSObject { NSArray *_strokes; double _startTime; double _duration; double _fadeOutDuration; struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _sourceFrame; struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _destinationFrame; struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } _bounds; } - (void).cxx_destruct; @end