@interface OAXEffect : NSObject + (BOOL)isEmpty:(id)a0; + (id)presetShadowTypeEnumMap; + (id)readEffectsFromXmlNode:(struct _xmlNode { void *x0; int x1; char *x2; struct _xmlNode *x3; struct _xmlNode *x4; struct _xmlNode *x5; struct _xmlNode *x6; struct _xmlNode *x7; struct _xmlDoc *x8; struct _xmlNs *x9; char *x10; struct _xmlAttr *x11; struct _xmlNs *x12; void *x13; unsigned short x14; unsigned short x15; } *)a0 packagePart:(id)a1 drawingState:(id)a2; + (void)readGlow:(id)a0 fromXmlNode:(struct _xmlNode { void *x0; int x1; char *x2; struct _xmlNode *x3; struct _xmlNode *x4; struct _xmlNode *x5; struct _xmlNode *x6; struct _xmlNode *x7; struct _xmlDoc *x8; struct _xmlNs *x9; char *x10; struct _xmlAttr *x11; struct _xmlNs *x12; void *x13; unsigned short x14; unsigned short x15; } *)a1; + (void)readOuterShadow:(id)a0 fromXmlNode:(struct _xmlNode { void *x0; int x1; char *x2; struct _xmlNode *x3; struct _xmlNode *x4; struct _xmlNode *x5; struct _xmlNode *x6; struct _xmlNode *x7; struct _xmlDoc *x8; struct _xmlNs *x9; char *x10; struct _xmlAttr *x11; struct _xmlNs *x12; void *x13; unsigned short x14; unsigned short x15; } *)a1; + (void)readPresetShadow:(id)a0 fromXmlNode:(struct _xmlNode { void *x0; int x1; char *x2; struct _xmlNode *x3; struct _xmlNode *x4; struct _xmlNode *x5; struct _xmlNode *x6; struct _xmlNode *x7; struct _xmlDoc *x8; struct _xmlNs *x9; char *x10; struct _xmlAttr *x11; struct _xmlNs *x12; void *x13; unsigned short x14; unsigned short x15; } *)a1; + (void)readReflection:(id)a0 fromXmlNode:(struct _xmlNode { void *x0; int x1; char *x2; struct _xmlNode *x3; struct _xmlNode *x4; struct _xmlNode *x5; struct _xmlNode *x6; struct _xmlNode *x7; struct _xmlDoc *x8; struct _xmlNs *x9; char *x10; struct _xmlAttr *x11; struct _xmlNs *x12; void *x13; unsigned short x14; unsigned short x15; } *)a1; + (void)readShadow:(id)a0 fromXmlNode:(struct _xmlNode { void *x0; int x1; char *x2; struct _xmlNode *x3; struct _xmlNode *x4; struct _xmlNode *x5; struct _xmlNode *x6; struct _xmlNode *x7; struct _xmlDoc *x8; struct _xmlNs *x9; char *x10; struct _xmlAttr *x11; struct _xmlNs *x12; void *x13; unsigned short x14; unsigned short x15; } *)a1; + (id)updateIncomingEffects:(id)a0; + (id)updateOutgoingEffects:(id)a0; + (void)writeGlow:(id)a0 to:(id)a1; + (void)writeOuterShadow:(id)a0 includeRotateWithShape:(BOOL)a1 to:(id)a2; + (void)writePresetShadow:(id)a0 to:(id)a1; + (void)writeReflection:(id)a0 to:(id)a1; + (void)writeShadowBase:(id)a0 to:(id)a1; @end