@class NSMutableArray; @interface OADColor : NSObject <NSCopying> { NSMutableArray *mTransforms; } + (float)alphaWithColor:(id)a0; + (id)basicMapOfColor:(id)a0 colorMap:(id)a1 colorScheme:(id)a2 colorPalette:(id)a3; + (id)mapAdjustedColor:(id)a0 colorMap:(id)a1 colorScheme:(id)a2 colorPalette:(id)a3; + (int)mapSchemeColorID:(int)a0 colorMap:(id)a1; + (id)rgbColorWithColor:(id)a0 colorMap:(id)a1 colorScheme:(id)a2 colorPalette:(id)a3; + (id)tsuColorWithColor:(id)a0 colorMap:(id)a1 colorScheme:(id)a2 colorPalette:(id)a3; + (id)tsuColorWithRed:(float)a0 green:(float)a1 blue:(float)a2; + (id)tsuColorWithRgbColor:(id)a0; - (unsigned long long)hash; - (id)description; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)transforms; - (void)setTransforms:(id)a0; - (void)addTransform:(id)a0; - (void)addTransformOfType:(int)a0; - (void)addTransformOfType:(int)a0 value:(float)a1; - (id)colorForStyleColor:(id)a0; @end