@class MFPGraphics, MFPEffect, EMFPlayer, NSMutableData; @interface EMFPlusPlayer : NSObject { MFPGraphics *mGraphics; EMFPlayer *mOwner; int mLargeType; unsigned short mLargeFlags; unsigned int mLargeSize; NSMutableData *mLargeData; MFPEffect *mEffect; } + (float)firstTabPosPastPos:(float)a0 stringFormat:(id)a1 isExplicit:(BOOL *)a2; + (int)serializableObjectTypeForGUID:(id)a0; - (void)setEffect:(id)a0; - (id)effect; - (void).cxx_destruct; - (int)playDrawCurve:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawLines:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playResetClip:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawImage:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawRects:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playFillRects:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playRegion:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playSharpenEffectWithData:(const char *)a0 size:(unsigned int)a1; - (id)canvasInWorldCoordinates; - (id)initWithOwner:(id)a0 canvas:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a1; - (int)play:(const char *)a0 in_size:(unsigned int)a1; - (int)playBeginContainer:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playBeginContainerNoParams:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playBlurEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playBrightnessContrastEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playBrush:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playClear:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playColorBalanceEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playColorCurveEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playColorLUTEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playColorMatrixEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playCustomLineCap:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playDrawArc:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawBeziers:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawClosedCurve:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawDriverString:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawEllipse:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawImagePoints:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawPath:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawPie:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playDrawString:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playEndContainer:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playFillClosedCurve:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playFillEllipse:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playFillPath:(id)a0 in_pData:(const char *)a1 in_size:(unsigned int)a2 in_flags:(unsigned short)a3; - (int)playFillPath:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playFillPie:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playFillPolygon:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playFont:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playGetDC:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playGraphics:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playHeader:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playHueSaturationLightnessEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playImage:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playImageAttributes:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playLevelsEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playMultiplyWorldTransform:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playObject:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playOffsetClip:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playPath:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playPen:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playRecord:(int)a0 pData:(const char *)a1 dataSize:(unsigned int)a2 flags:(unsigned short)a3; - (int)playRedEyeCorrectionEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playResetWorldTransform:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playRestore:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playRotateWorldTransform:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSave:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playScaleWorldTransform:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSerializableObject:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetAntiAliasMode:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetClipPath:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetClipRect:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetClipRegion:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetCompositingMode:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetCompositingQuality:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetInterpolationMode:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetPageTransform:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetPixelOffsetMode:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetRenderingOrigin:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetTextContrast:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetTextRenderingHint:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playSetWorldTransform:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playStringFormat:(const char *)a0 in_size:(unsigned int)a1 objectIndex:(unsigned char)a2; - (int)playStrokePath:(id)a0 in_pData:(const char *)a1 in_size:(unsigned int)a2 in_flags:(unsigned short)a3; - (int)playTintEffectWithData:(const char *)a0 size:(unsigned int)a1; - (int)playTranslateWorldTransform:(const char *)a0 in_size:(unsigned int)a1 in_flags:(unsigned short)a2; - (int)playUnknown:(const char *)a0 in_size:(unsigned int)a1 in_type:(int)a2 in_flags:(unsigned short)a3; - (int)readBrush:(const char *)a0 in_size:(unsigned int)a1 returnBrush:(id *)a2; - (int)readGradientBrush:(id)a0 from:(const char **)a1 brushFlags:(unsigned int)a2 in_size:(unsigned int)a3; - (int)readImage:(const char *)a0 in_size:(unsigned int)a1 pImage:(id *)a2; - (int)readPath:(const char *)a0 in_size:(unsigned int)a1 returnPath:(id *)a2; - (void)resetLargeRecord; - (int)setClipPath:(id)a0 flags:(unsigned short)a1; @end