@class NUImageTransform3D; @interface NUTransform3DNode : NUTransformNode { NUImageTransform3D *_transform; } - (id)debugQuickLookObject; - (void).cxx_destruct; - (id)_evaluateImage:(out id *)a0; - (id)_evaluateImageGeometry:(out id *)a0; - (id)initWithSettings:(id)a0 inputs:(id)a1; - (id)resolvedNodeWithCachedInputs:(id)a0 settings:(id)a1 pipelineState:(id)a2 error:(out id *)a3; - (id)_transformWithError:(out id *)a0; - (id)initWithTransform3D:(id)a0 input:(id)a1; @end