@class NSString, NURenderNode; @interface NURenderTagNode : NURenderNode @property (readonly) NSString *name; @property (retain) NURenderNode *input; + (BOOL)validateName:(id)a0 error:(out id *)a1; - (void).cxx_destruct; - (id)_evaluateImage:(out id *)a0; - (id)_evaluateImageGeometry:(out id *)a0; - (id)descriptionSubClassHook; - (id)initWithSettings:(id)a0 inputs:(id)a1; - (id)nodeByReplayingAgainstCache:(id)a0 pipelineState:(id)a1 error:(out id *)a2; - (id)_descriptionWithOffset:(long long)a0 showInputs:(BOOL)a1; - (id)_evaluateGeometrySpaceMap:(out id *)a0; - (id)initWithInput:(id)a0 name:(id)a1; @end