@interface PVRenderedTexture : NSObject { struct HGRef<HGGLTexture> { struct HGGLTexture *m_Obj; } _glTexture; } @property (readonly, nonatomic) unsigned int textureName; @property (readonly, nonatomic) unsigned int textureTarget; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } textureRect; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } bitmapRect; - (id).cxx_construct; - (void).cxx_destruct; - (id)initWithHGGLTexture:(struct HGRef<HGGLTexture> { struct HGGLTexture *x0; })a0; - (struct CGSize { double x0; double x1; })textureSize; @end