@interface PVExposureAdjust : PVHeliumEffect + (void)registerEffectWithID:(id)a0 displayName:(id)a1; - (struct HGRef<HGNode> { struct HGNode *x0; })hgNodeForTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a0 inputs:(const void *)a1 renderer:(const void *)a2 igContext:(struct HGRef<PVInstructionGraphContext> { struct PVInstructionGraphContext *x0; })a3; - (struct HGRef<HGNode> { struct HGNode *x0; })previewHGNodeForTime:(struct { long long x0; int x1; unsigned int x2; long long x3; })a0 inputHGNode:(struct HGRef<HGNode> { struct HGNode *x0; })a1 outputSize:(struct CGSize { double x0; double x1; })a2 renderer:(void *)a3; @end