@interface FxParameterAngle : FxPinParameter { struct FxParameterAnglePriv { BOOL x0; double x1; double x2; } *_anglePriv; } - (id)init; - (void)dealloc; - (double)stepValue; - (void)setStepValue:(double)a0; - (void)setStartValue:(double)a0; - (double)startValue; - (void)setIsClockwise:(BOOL)a0; - (BOOL)isClockwise; @end