@class NSString, MDLAnimatedVector3; @interface MDLTransformScaleOp : NSObject <MDLTransformOp> @property (nonatomic) BOOL inverse; @property (readonly, nonatomic) NSString *name; @property (readonly, nonatomic) MDLAnimatedVector3 *animatedValue; - (void).cxx_destruct; - (struct { void /* unknown type, empty encoding */ x0[4]; })float4x4AtTime:(double)a0; - (BOOL)IsInverseOp; - (struct { void /* unknown type, empty encoding */ x0[4]; })double4x4AtTime:(double)a0; - (id)initWithName:(id)a0 inverse:(BOOL)a1 data:(id)a2; @end