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@class NSString;
@protocol MTLDevice, MTLHeap, MTLTexture, MTLBuffer, MTLResource;

@interface MTLToolsTexture : MTLToolsResource <MTLTextureImplementation>

@property (readonly) id<MTLTexture> parentTexture;
@property (readonly) id<MTLBuffer> buffer;
@property (readonly) unsigned long long bufferOffset;
@property (readonly) unsigned long long bufferBytesPerRow;
@property (readonly) struct __IOSurface { } *iosurface;
@property (readonly) unsigned long long iosurfacePlane;
@property (readonly) unsigned long long rotation;
@property (readonly) BOOL isCompressed;
@property (readonly) long long compressionFeedback;
@property (readonly) unsigned long long uniqueIdentifier;
@property (readonly, nonatomic) unsigned long long resourceIndex;
@property (readonly, nonatomic) unsigned long long gpuAddress;
@property (readonly) unsigned int swizzleKey;
@property (readonly) unsigned long long numFaces;
@property (readonly) BOOL isDrawable;
@property (readonly) unsigned long long sparseSurfaceDefaultValue;
@property (readonly, nonatomic) unsigned long long compressionFootprint;
@property (readonly, nonatomic) unsigned long long colorSpaceConversionMatrix;
@property (readonly) unsigned long long gpuHandle;
@property (readonly) id<MTLResource> rootResource;
@property (readonly) unsigned long long parentRelativeLevel;
@property (readonly) unsigned long long parentRelativeSlice;
@property (readonly) unsigned long long textureType;
@property (readonly) unsigned long long pixelFormat;
@property (readonly) unsigned long long width;
@property (readonly) unsigned long long height;
@property (readonly) unsigned long long depth;
@property (readonly) unsigned long long mipmapLevelCount;
@property (readonly) unsigned long long sampleCount;
@property (readonly) unsigned long long arrayLength;
@property (readonly) unsigned long long usage;
@property (readonly, getter=isShareable) BOOL shareable;
@property (readonly, getter=isFramebufferOnly) BOOL framebufferOnly;
@property (readonly) unsigned long long firstMipmapInTail;
@property (readonly) unsigned long long tailSizeInBytes;
@property (readonly) BOOL isSparse;
@property (readonly) BOOL allowGPUOptimizedContents;
@property (readonly) long long compressionType;
@property (readonly) struct MTLResourceID { unsigned long long x0; } gpuResourceID;
@property (readonly, nonatomic) struct { unsigned char x0; unsigned char x1; unsigned char x2; unsigned char x3; } swizzle;
@property (copy) NSString *label;
@property (readonly) id<MTLDevice> device;
@property (readonly) unsigned long long cpuCacheMode;
@property (readonly) unsigned long long storageMode;
@property (readonly) unsigned long long hazardTrackingMode;
@property (readonly) unsigned long long resourceOptions;
@property (readonly) id<MTLHeap> heap;
@property (readonly) unsigned long long heapOffset;
@property (readonly) unsigned long long allocatedSize;
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;
@property int responsibleProcess;
@property (readonly) unsigned long long allocationID;
@property (readonly) unsigned long long protectionOptions;
@property (readonly) unsigned long long unfilteredResourceOptions;

- (id)newTextureViewWithPixelFormat:(unsigned long long)a0 resourceIndex:(unsigned long long)a1;
- (id)formattedDescription:(unsigned long long)a0;
- (void)dealloc;
- (void)replaceRegion:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a0 mipmapLevel:(unsigned long long)a1 slice:(unsigned long long)a2 withBytes:(const void *)a3 bytesPerRow:(unsigned long long)a4 bytesPerImage:(unsigned long long)a5;
- (void)getBytes:(void *)a0 bytesPerRow:(unsigned long long)a1 fromRegion:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a2 mipmapLevel:(unsigned long long)a3;
- (unsigned long long)tailSize;
- (id)newTextureViewWithPixelFormat:(unsigned long long)a0 textureType:(unsigned long long)a1 levels:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a2 slices:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a3 swizzle:(struct { unsigned char x0; unsigned char x1; unsigned char x2; unsigned char x3; })a4;
- (id)newTextureViewWithPixelFormat:(unsigned long long)a0 textureType:(unsigned long long)a1 levels:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a2 slices:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a3;
- (void)replaceRegion:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a0 mipmapLevel:(unsigned long long)a1 withBytes:(const void *)a2 bytesPerRow:(unsigned long long)a3;
- (id)newCompressedTextureViewWithPixelFormat:(unsigned long long)a0 textureType:(unsigned long long)a1 level:(unsigned long long)a2 slice:(unsigned long long)a3;
- (void)generateMipmapLevel:(unsigned long long)a0 slice:(unsigned long long)a1;
- (void)getBytes:(void *)a0 bytesPerRow:(unsigned long long)a1 bytesPerImage:(unsigned long long)a2 fromRegion:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a3 mipmapLevel:(unsigned long long)a4 slice:(unsigned long long)a5;
- (void)copyFromPixels:(const void *)a0 rowBytes:(unsigned long long)a1 imageBytes:(unsigned long long)a2 toSlice:(unsigned long long)a3 mipmapLevel:(unsigned long long)a4 origin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a5 size:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a6;
- (void)copyFromSlice:(unsigned long long)a0 mipmapLevel:(unsigned long long)a1 origin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a2 size:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 toPixels:(void *)a4 rowBytes:(unsigned long long)a5 imageBytes:(unsigned long long)a6;
- (id)newTextureViewWithPixelFormat:(unsigned long long)a0 textureType:(unsigned long long)a1 levels:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a2 slices:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a3 swizzle:(struct { unsigned char x0; unsigned char x1; unsigned char x2; unsigned char x3; })a4 resourceIndex:(unsigned long long)a5;
- (id)newTextureViewWithPixelFormat:(unsigned long long)a0 textureType:(unsigned long long)a1 levels:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a2 slices:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a3 resourceIndex:(unsigned long long)a4;
- (BOOL)canGenerateMipmapLevels;
- (id)newSharedTextureHandle;
- (id)newTextureViewWithPixelFormat:(unsigned long long)a0;
- (id)initWithBaseObject:(id)a0 parent:(id)a1 buffer:(id)a2;
- (id)initWithBaseObject:(id)a0 parent:(id)a1 parentTexture:(id)a2;
- (id)realRootResource;

@end