@class NSString; @protocol MTLDevice; @interface MTLToolsSamplerState : MTLToolsObject <MTLSamplerState, MTLSamplerStateSPI> @property (readonly) NSString *label; @property (readonly) id<MTLDevice> device; @property (readonly) struct MTLResourceID { unsigned long long x0; } gpuResourceID; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (readonly, nonatomic) unsigned long long pixelFormat; @property (readonly, nonatomic) unsigned long long resourceIndex; @property (readonly, nonatomic) unsigned long long gpuAddress; @property (readonly) unsigned long long uniqueIdentifier; @property (readonly) unsigned long long gpuHandle; - (void)dealloc; - (id)initWithSamplerState:(id)a0 descriptor:(id)a1 device:(id)a2; @end