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@class NSString;
@protocol MTLDevice, MTLHeap, MTLIndirectCommandBufferSPI, MTLBuffer;

@interface MTLGPUDebugIndirectCommandBuffer : MTLToolsIndirectCommandBuffer <MTLGPUDebugResource> {
    BOOL _hasRender;
    BOOL _hasCompute;
    BOOL _inheritsBuffers;
    BOOL _inheritsPipelineState;
    id<MTLBuffer> _argumentStorage;
    id<MTLBuffer> _vertexKernelDrawOrDispatchIDBuffer;
    id<MTLBuffer> _fragmentDrawIDBuffer;
    id<MTLBuffer> _meshDrawIDBuffer;
    id<MTLBuffer> _objectDrawIDBuffer;
    unsigned short _maxCommands;
    unsigned char _maxVertexBindings;
    unsigned char _maxFragmentBindings;
    unsigned char _maxKernelBindings;
    unsigned char _maxThreadgroupBindings;
    unsigned char _maxObjectBindings;
    unsigned char _maxMeshBindings;
    BOOL _mayContainDrawMeshes;
    unsigned short _commandByteStride;
    unsigned long long _originalResourceOptions;
}

@property (readonly, nonatomic) id<MTLBuffer> internalICBBuffer;
@property (readonly, nonatomic) id<MTLBuffer> internalDispatchIDBuffer;
@property (readonly, nonatomic) id<MTLBuffer> internalVertexDrawIDBuffer;
@property (readonly, nonatomic) id<MTLBuffer> internalFragmentDrawIDBuffer;
@property (readonly, nonatomic) id<MTLBuffer> internalMeshDrawIDBuffer;
@property (readonly, nonatomic) id<MTLBuffer> internalObjectDrawIDBuffer;
@property (readonly, nonatomic) unsigned long long maxCommands;
@property (readonly, nonatomic) unsigned long long maxVertexBindings;
@property (readonly, nonatomic) unsigned long long maxFragmentBindings;
@property (readonly, nonatomic) unsigned long long maxKernelBindings;
@property (readonly, nonatomic) unsigned long long maxObjectBindings;
@property (readonly, nonatomic) unsigned long long maxMeshBindings;
@property (readonly, nonatomic) BOOL mayContainDrawMeshes;
@property (readonly, nonatomic) unsigned long long commandByteStride;
@property (readonly, nonatomic) BOOL inheritsPipelineState;
@property (readonly, nonatomic) BOOL inheritsBuffers;
@property (retain, nonatomic) id<MTLIndirectCommandBufferSPI> baseObject;
@property (readonly, nonatomic) unsigned long long length;
@property (readonly, nonatomic) unsigned long long gpuAddress;
@property (readonly, nonatomic) unsigned long long underlyingGPUAddress;
@property int responsibleProcess;
@property (readonly) unsigned long long allocationID;
@property (readonly) unsigned long long protectionOptions;
@property (readonly) unsigned long long unfilteredResourceOptions;
@property (copy) NSString *label;
@property (readonly) id<MTLDevice> device;
@property (readonly) unsigned long long cpuCacheMode;
@property (readonly) unsigned long long storageMode;
@property (readonly) unsigned long long hazardTrackingMode;
@property (readonly) unsigned long long resourceOptions;
@property (readonly) id<MTLHeap> heap;
@property (readonly) unsigned long long heapOffset;
@property (readonly) unsigned long long allocatedSize;
@property (readonly) unsigned long long hash;
@property (readonly) Class superclass;
@property (readonly, copy) NSString *description;
@property (readonly, copy) NSString *debugDescription;

- (void)dealloc;
- (struct MTLResourceID { unsigned long long x0; })gpuResourceID;
- (id)indirectRenderCommandAtIndex:(unsigned long long)a0;
- (id)indirectComputeCommandAtIndex:(unsigned long long)a0;
- (void)setBuffer:(id)a0 offset:(unsigned long long)a1 attributeStride:(unsigned long long)a2 atIndex:(unsigned long long)a3 forStage:(unsigned long long)a4 commandIndex:(unsigned long long)a5;
- (unsigned long long)handleForOffset:(unsigned long long)a0;
- (id)initWithIndirectCommandBuffer:(id)a0 descriptor:(id)a1 maxCommandCount:(unsigned long long)a2 resourceOptions:(unsigned long long)a3 device:(id)a4;
- (void)onExecuteWithComputeEncoder:(id)a0;
- (void)onExecuteWithRenderEncoder:(id)a0;
- (void)resetAtIndex:(unsigned long long)a0;
- (void)setBuffer:(id)a0 offset:(unsigned long long)a1 atIndex:(unsigned long long)a2 forStage:(unsigned long long)a3 commandIndex:(unsigned long long)a4;
- (void)setComputePipelineStateBuffers:(id)a0 commandIndex:(unsigned long long)a1;
- (void)setRenderPipelineStateBuffers:(id)a0 commandIndex:(unsigned long long)a1;
- (void)setTessellationControlPointIndexBuffer:(id)a0 offset:(unsigned long long)a1 commandIndex:(unsigned long long)a2;
- (void)setThreadgroupMemoryLength:(unsigned long long)a0 atIndex:(unsigned long long)a1 commandIndex:(unsigned long long)a2;
- (void)useWithComputeEncoder:(id)a0 usage:(unsigned long long)a1;
- (void)useWithRenderEncoder:(id)a0 usage:(unsigned long long)a1 stages:(struct optional<unsigned long> { union { char x0; unsigned long long x1; } x0; BOOL x1; })a2;

@end