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@interface MTLGPUDebugFunctionHandle : MTLToolsFunctionHandle

- (id)initWithFunctionHandle:(id)a0 computePiplineState:(id)a1 function:(id)a2;
- (id)initWithFunctionHandle:(id)a0 renderPipelineState:(id)a1 stage:(unsigned long long)a2 function:(id)a3;

@end