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@class __begin_, __end_cap_, MTLDebugCommandBuffer, __end_;

@interface MTLDebugBlitCommandEncoder : MTLToolsBlitCommandEncoder {
    BOOL canDealloc;
    BOOL canEndEncoding;
    BOOL hasEndEncoding;
    struct deque<id, std::allocator<id>> { struct __split_buffer<id *, std::allocator<id *>> { __begin_ ***__first_; __end_ ***x0; __end_cap_ ***x1; struct __compressed_pair<id **, std::allocator<id *>> { id **__value_; } x2; } __map_; unsigned long long __start_; struct __compressed_pair<unsigned long, std::allocator<id>> { unsigned long long __value_; } __size_; } updatedFences;
    MTLDebugCommandBuffer *_commandBuffer;
}

- (void)waitForFence:(id)a0;
- (void)fillBuffer:(id)a0 range:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1 pattern4:(unsigned int)a2;
- (void)dealloc;
- (void)optimizeIndirectCommandBuffer:(id)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1;
- (void)resolveCounters:(id)a0 inRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1 destinationBuffer:(id)a2 destinationOffset:(unsigned long long)a3;
- (void)copyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 toTexture:(id)a3 destinationSlice:(unsigned long long)a4 destinationLevel:(unsigned long long)a5 sliceCount:(unsigned long long)a6 levelCount:(unsigned long long)a7;
- (void)fillTexture:(id)a0 level:(unsigned long long)a1 slice:(unsigned long long)a2 region:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a3 bytes:(const void *)a4 length:(unsigned long long)a5;
- (void)copyFromTexture:(id)a0 toTexture:(id)a1;
- (void)resetCommandsInBuffer:(id)a0 withRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1;
- (void)updateFence:(id)a0;
- (id).cxx_construct;
- (void)optimizeContentsForCPUAccess:(id)a0 slice:(unsigned long long)a1 level:(unsigned long long)a2;
- (void)optimizeContentsForGPUAccess:(id)a0 slice:(unsigned long long)a1 level:(unsigned long long)a2;
- (void)fillTexture:(id)a0 level:(unsigned long long)a1 slice:(unsigned long long)a2 region:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a3 color:(struct { double x0; double x1; double x2; double x3; })a4;
- (void).cxx_destruct;
- (void)copyIndirectCommandBuffer:(id)a0 sourceRange:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1 destination:(id)a2 destinationIndex:(unsigned long long)a3;
- (void)fillTexture:(id)a0 level:(unsigned long long)a1 slice:(unsigned long long)a2 region:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a3 color:(struct { double x0; double x1; double x2; double x3; })a4 pixelFormat:(unsigned long long)a5;
- (void)sampleCountersInBuffer:(id)a0 atSampleIndex:(unsigned long long)a1 withBarrier:(BOOL)a2;
- (void)optimizeContentsForCPUAccess:(id)a0;
- (void)optimizeContentsForGPUAccess:(id)a0;
- (void)endEncoding;
- (void)copyFromBuffer:(id)a0 sourceOffset:(unsigned long long)a1 sourceBytesPerRow:(unsigned long long)a2 sourceBytesPerImage:(unsigned long long)a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toTexture:(id)a5 destinationSlice:(unsigned long long)a6 destinationLevel:(unsigned long long)a7 destinationOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a8 options:(unsigned long long)a9;
- (void)copyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toBuffer:(id)a5 destinationOffset:(unsigned long long)a6 destinationBytesPerRow:(unsigned long long)a7 destinationBytesPerImage:(unsigned long long)a8 options:(unsigned long long)a9;
- (void)copyFromBuffer:(id)a0 sourceOffset:(unsigned long long)a1 toBuffer:(id)a2 destinationOffset:(unsigned long long)a3 size:(unsigned long long)a4;
- (void)copyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toTexture:(id)a5 destinationSlice:(unsigned long long)a6 destinationLevel:(unsigned long long)a7 destinationOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a8;
- (void)fillBuffer:(id)a0 range:(struct _NSRange { unsigned long long x0; unsigned long long x1; })a1 value:(unsigned char)a2;
- (void)copyFromBuffer:(id)a0 sourceOffset:(unsigned long long)a1 sourceBytesPerRow:(unsigned long long)a2 sourceBytesPerImage:(unsigned long long)a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toTexture:(id)a5 destinationSlice:(unsigned long long)a6 destinationLevel:(unsigned long long)a7 destinationOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a8;
- (void)filterCounterRangeWithFirstBatch:(unsigned int)a0 lastBatch:(unsigned int)a1 filterIndex:(unsigned int)a2;
- (void)invalidateCompressedTexture:(id)a0;
- (void)invalidateCompressedTexture:(id)a0 slice:(unsigned long long)a1 level:(unsigned long long)a2;
- (void)generateMipmapsForTexture:(id)a0;
- (void)copyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toBuffer:(id)a5 destinationOffset:(unsigned long long)a6 destinationBytesPerRow:(unsigned long long)a7 destinationBytesPerImage:(unsigned long long)a8;
- (void)getTextureAccessCounters:(id)a0 region:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a1 mipLevel:(unsigned long long)a2 slice:(unsigned long long)a3 resetCounters:(BOOL)a4 countersBuffer:(id)a5 countersBufferOffset:(unsigned long long)a6;
- (void)resetTextureAccessCounters:(id)a0 region:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a1 mipLevel:(unsigned long long)a2 slice:(unsigned long long)a3;
- (void)_setDefaults;
- (void)copyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toTexture:(id)a5 destinationSlice:(unsigned long long)a6 destinationLevel:(unsigned long long)a7 destinationOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a8 options:(unsigned long long)a9;
- (id)initWithBlitCommandEncoder:(id)a0 commandBuffer:(id)a1 descriptor:(id)a2;
- (void)internalValidateCopyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toTexture:(id)a5 destinationSlice:(unsigned long long)a6 destinationLevel:(unsigned long long)a7 destinationOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a8 options:(unsigned long long)a9;
- (void)validateCopyFromBuffer:(id)a0 sourceOffset:(unsigned long long)a1 sourceBytesPerRow:(unsigned long long)a2 sourceBytesPerImage:(unsigned long long)a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toTexture:(id)a5 destinationSlice:(unsigned long long)a6 destinationLevel:(unsigned long long)a7 destinationOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a8 options:(unsigned long long)a9;
- (void)validateCopyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toBuffer:(id)a5 destinationOffset:(unsigned long long)a6 destinationBytesPerRow:(unsigned long long)a7 destinationBytesPerImage:(unsigned long long)a8 options:(unsigned long long)a9;
- (void)validateCopyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a4 toTexture:(id)a5 destinationSlice:(unsigned long long)a6 destinationLevel:(unsigned long long)a7 destinationOrigin:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a8 options:(unsigned long long)a9 move:(BOOL)a10;
- (void)validateCopyFromTexture:(id)a0 sourceSlice:(unsigned long long)a1 sourceLevel:(unsigned long long)a2 sourceSize:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a3 toTexture:(id)a4 destinationSlice:(unsigned long long)a5 destinationLevel:(unsigned long long)a6 options:(unsigned long long)a7 sliceCount:(unsigned long long)a8 levelCount:(unsigned long long)a9;
- (void)validateTextureAccess:(id)a0 region:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a1 mipLevel:(unsigned long long)a2 slice:(unsigned long long)a3;

@end