@class _MRGameControllerMessageProtobuf; @interface MRGameControllerMessage : MRProtocolMessage @property (readonly, nonatomic) _MRGameControllerMessageProtobuf *event; @property (readonly, nonatomic) unsigned long long controllerID; - (BOOL)shouldLog; - (unsigned long long)type; - (id)initWithGameControllerEvent:(id)a0 controllerID:(unsigned long long)a1; @end