@class UIColor, CALayer; @interface _MKCalloutLayer : _MKResizingLayer { struct CGImage { } *_contentImage; CALayer *_leftLayer; CALayer *_rightLayer; } @property (nonatomic) long long arrowPosition; @property (nonatomic) double arrowOffset; @property (retain, nonatomic) UIColor *fillColor; @property (retain, nonatomic) UIColor *strokeColor; @property (nonatomic) struct { double margin; double cornerRadius; double arrowBase; double arrowHeight; BOOL useRadialSmoothing; union { struct { double arrowBaseRadius; double arrowRadius; } radialSmoothing; struct { double arrowSmoothing; double arrowPointFactor; } nonRadialSmoothing; } ; BOOL alignDetailViewBaseline; BOOL scaleVerticalPaddingForDynamicType; struct UIEdgeInsets { double top; double left; double bottom; double right; } padding; } metrics; - (void)setContentsScale:(double)a0; - (id)init; - (void)dealloc; - (struct CGSize { double x0; double x1; })_contentSize; - (void)layoutSublayers; - (void).cxx_destruct; - (struct CGImage { } *)_newContentImage; @end