@interface HUSceneTileCell : HUTileCell { void /* unknown type, empty encoding */ _executeActionSetFuture; } @property (nonatomic, retain) void /* unknown type, empty encoding */ executeActionSetFuture; @property (nonatomic) BOOL rearranging; @property (nonatomic) BOOL reorderable; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (BOOL)isRearranging; - (id)tappableAreaForPoint:(struct CGPoint { double x0; double x1; })a0; - (void)updateUIWithAnimation:(BOOL)a0; @end