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@interface HKAdjustableTapTargetButton : UIButton {
    BOOL _insetSet;
}

@property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } hitTargetInsets;

- (BOOL)pointInside:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1;

@end