@class NSString, GKGameRecord, GKAchievement, GKLeaderboard, UIVisualEffectView; @interface GKDashboardRequest : NSObject @property (nonatomic) long long state; @property (retain, nonatomic) NSString *leaderboardID; @property (retain, nonatomic) NSString *leaderboardTitle; @property (retain, nonatomic) GKLeaderboard *leaderboard; @property (nonatomic) long long leaderboardTimeScope; @property (nonatomic) long long leaderboardPlayerScope; @property (retain, nonatomic) NSString *gameBundleID; @property (retain, nonatomic) NSString *achievementID; @property (retain, nonatomic) NSString *activityIdentifier; @property (retain, nonatomic) NSString *playerID; @property (retain, nonatomic) NSString *playerAlias; @property (retain, nonatomic) GKAchievement *achievement; @property (retain, nonatomic) GKGameRecord *gameRecord; @property (nonatomic) BOOL isArcade; @property (nonatomic) BOOL launchedFromAccessPoint; @property (nonatomic) BOOL shouldShowPlayForChallenge; @property (nonatomic) BOOL shouldShowPlayForTurnBasedMatch; @property (nonatomic) BOOL shouldShowQuitForTurnBasedMatch; @property (retain, nonatomic) UIVisualEffectView *visualEffectView; - (void).cxx_destruct; @end